Release: January 15, 2013
"Revisit the iconic protagonist, Dante, and other familiar faces of the Devil May Cry franchise and discover the early years that helped define his struggles. Travel with your guide, Kat, whose special psychic abilities allow her access to the demon realm, Limbo. Kat is the right-hand girl to the mysterious leader of The Order — a small group of freedom fighters trying to end the demon occupation of the human world. The Order needs one more recruit to help wipe out the demons — Dante. Enjoy the same stylish action and fluid combat you've come to expect with a game that perfectly complements the franchise's intense combat and features superb character design, storytelling and cinematics. Battle in intense and iconic sword- and gun-based combat with all-new weapons designed to send each demonic spawn you encounter back to Hell. Use Dante's Angel and Demon powers to chain together ground-based and aerial combos and achieve the best style rankings. Experience what it means to be both Angel and Demon, and show the world the wrath of an outcast."
I loved this game! I really enjoyed seeing how Dante became a demon hunter. It was an interesting start, and it gave a lot of good back story. That being said, I hated Dante's new look. However, if you're a purist, download the skin pack and change to the classic DMC look. Honestly, aside from some of his cheesy dialogue, this made the game that much better.
The combat was really free flowing and felt seamless. When Dante started gaining all of the weapons, I was really skeptical about the ability to button-mash effectively and still be able to play. However, I was surprised. Even though he has two different angel and demon weapons, three different guns, and two different pull abilities, I was able to switch between them with very little effort. Also, with the different weapons, it was easy to chain the moves together. I will say, however, it makes the fighting really fast. And, with that, some of the enemies (for example, the Dreamrunner) become much faster and makes it a little hard to follow.
As with the first game, there is a lot of platforming in this. Every jump has to be timed properly, the button combos have to be down, and so on. There were times that I would spend thirty minutes or more on one demon door because I got the timing wrong. It's also the same on several boss fights. That being said, something about the game really kept me playing. At points, I wanted to throw my controller at the screen, but I just couldn't stop playing!
I loved Kat! Spray painting her spells was rather amusing, and I found her to be a rather compelling character. Yes, Dante definitely did seem like a hormone-driven boy around her, but I think she was able to get through his hard exterior and showed him how to care.
The graphics were amazing! With that, however, the load time was a little long. Normally, I wouldn't say anything about it. However, after playing Tomb Raider with short load times, I felt as though they could have corrected this issue. Seeing the chained attacks on the load screen was pretty spiffy . . .
The ending . . . Wow! Because of the original games, I expected it. However, it still made me sniffle. Also, it was one of the worst boss fights I have ever fought! I think it took me nearly 30+ tries before I finally got the combo right.
They need to make a sequel! This game makes me want to pull out my old PS2 and play the original game. After that, I want to grab the other three games and beat them all! Dante has always been an awesome character, but this game makes me feel ashamed that I never finished the first or played the others. Hmm . . . I might end up downloading Vergil's DLC ^_~